Standing on a tightrope for too long causes Mario to drop off the rope and, in most cases, cost him a life when no platform is below it. When Mario walks on tightropes, the rope lower a little due to his weight and he moves slower, but it also allows him to jump to high places or objects when timed and positioned correctly. Mario first has to cross an abyss by jumping on several tightropes. Coins surround most of these tightropes, allowing Mario to collect them. In Super Mario Advance, you can also throw one bomb at the newly-added bricks on the right ledge to reveal a roulette basket.Mario begins on several colored blocks below a tightrope. Watch out when the bombs explode! After all, you don't want your own trick to backfire. Use the ones below to destroy the third and fourth walls. Use the bombs above you to destroy the first and second walls. Make every blast count as you bomb your way to your goal. When you play with the Princess, you can jump from the A-coin to ladder B to skip the first part of map B. Take care of him, and then use the bombs to your left to help you destroy the blocks that cover the entrance to the underground. Take the two coins too, but watch out for Snifit he'll attack you from below when you return from Sub-space. Once you're in Sub-space, look to your left, near the wall, and you'll see a Mushroom. Pull up the Potion hidden on the far right and drop it right back down. Even in Super Mario Advance, where these two small POWs are replaced by one big bouncing POW, don't risk missing out on the precious mushroom. But hold it! If you drop to the underground, you'll never make it to Sub-space on the right. (1) Don't take this POW! You'll run into many enemies in map A and you'll be tempted to use the POW. In this case, fight fire with vegetables. Smack in the middle of the above ground scene you'll encounter the hot-headed Panser. A swarm of Beezos is hovering around the start.
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